Beam
unerledigt - wer hat Lust **** Angaben in diesem Artikel müssen noch geprüft werden ****
Beam-Waffen sind gerichtete Strahlenwaffen. Raumschiffe haben Beam-Waffen und auch Torpedos als Waffen.
Beam-Typ
Ein Typ 10 Laser kann Ziele angreifen, die 10mal weiter entfernt sind, als es ein Typ 1 Laser könnte. Es wird also die Reichweite erhöht. Am Schaden oder an der Schußfrequenz ändert sich nichts.
Beam-Arten
Antiproton Cannon
Beamtype:
Number on Shoot:
Beamtime:
Rechargetime:
Damage of one Beam:
Max. Angle:
Bosean Phase Shifter
Beamtype:
Number on Shoot:
Beamtime:
Rechargetime:
Damage of one Beam:
Max. Angle:
Continuum Ripples
Beamtype:
Number on Shoot:
Beamtime:
Rechargetime:
Damage of one Beam:
Max. Angle:
Disruptor Array
Beamtype:
Number on Shoot:
Beamtime:
Rechargetime:
Damage of one Beam:
Max. Angle:
Disruptor Bank
Beamtype:
Number on Shoot:
Beamtime:
Rechargetime:
Damage of one Beam:
Max. Angle:
Disruptor Beam Turret
Beamtype:
Number on Shoot:
Beamtime:
Rechargetime:
Damage of one Beam:
Max. Angle:
Disruptor Cannon
Beamtype:
Number on Shoot:
Beamtime:
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Max. Angle:
Disruptor Cannon Turret
Beamtype:
Number on Shoot:
Beamtime:
Rechargetime:
Damage of one Beam:
Max. Angle:
Disruptor Emitter
Beamtype:
Number on Shoot:
Beamtime:
Rechargetime:
Damage of one Beam:
Max. Angle:
Forced Plasma Bank
Beamtype:
Number on Shoot:
Beamtime:
Rechargetime:
Damage of one Beam:
Max. Angle:
Forced Plasma Emitter
Beamtype:
Number on Shoot:
Beamtime:
Rechargetime:
Damage of one Beam:
Max. Angle:
Heavy Plasma Cannon
Beamtype:
Number on Shoot:
Beamtime:
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Damage of one Beam:
Max. Angle:
Heavy Polaron Cannon
Beamtype:
Number on Shoot:
Beamtime:
Rechargetime:
Damage of one Beam:
Max. Angle:
Heavy Pulse Disruptor Cannon
Beamtype:
Number on Shoot:
Beamtime:
Rechargetime:
Damage of one Beam:
Max. Angle:
Heavy Pulse Polaron Cannon
Beamtype:
Number on Shoot:
Beamtime:
Rechargetime:
Damage of one Beam:
Max. Angle:
Ion Beam
Beamtype:
Number on Shoot:
Beamtime:
Rechargetime:
Damage of one Beam:
Max. Angle:
Ion Cluster Beam
Beamtype:
Number on Shoot:
Beamtime:
Rechargetime:
Damage of one Beam:
Max. Angle:
Isolytic Cannon
Beamtype:
Number on Shoot:
Beamtime:
Rechargetime:
Damage of one Beam:
Max. Angle:
Kryonit Suprabeam
Beamtype:
Number on Shoot:
Beamtime:
Rechargetime:
Damage of one Beam:
Max. Angle:
Laser Array
Beamtype:
Number on Shoot:
Beamtime:
Rechargetime:
Damage of one Beam:
Max. Angle:
Laser Bank
Beamtype:
Number on Shoot:
Beamtime:
Rechargetime:
Damage of one Beam:
Max. Angle:
Laser Beam Turret
Beamtype:
Number on Shoot:
Beamtime:
Rechargetime:
Damage of one Beam:
Max. Angle:
Laser Cannon Turret
Beamtype:
Number on Shoot:
Beamtime:
Rechargetime:
Damage of one Beam:
Max. Angle:
Laser Emitter
Beamtype:
Number on Shoot:
Beamtime:
Rechargetime:
Damage of one Beam:
Max. Angle:
Particle Cannon
Beamtype:
Number on Shoot:
Beamtime:
Rechargetime:
Damage of one Beam:
Max. Angle:
Phased Polaron Array
Beamtype:
Number on Shoot:
Beamtime:
Rechargetime:
Damage of one Beam:
Max. Angle:
Phased Polaron Bank
Beamtype:
Number on Shoot:
Beamtime:
Rechargetime:
Damage of one Beam:
Max. Angle:
Phased Polaron Emitter
Beamtype:
Number on Shoot:
Beamtime:
Rechargetime:
Damage of one Beam:
Max. Angle:
Plasma Cannon
Beamtype:
Number on Shoot:
Beamtime:
Rechargetime:
Damage of one Beam:
Max. Angle:
Polaron Cannon
Beamtype:
Number on Shoot:
Beamtime:
Rechargetime:
Damage of one Beam:
Max. Angle:
Pulse Disruptor Cannon
Beamtype:
Number on Shoot:
Beamtime:
Rechargetime:
Damage of one Beam:
Max. Angle:
Pulse Laser Gun
Beamtype:
Number on Shoot:
Beamtime:
Rechargetime:
Damage of one Beam:
Max. Angle:
Pulse Plasma Cannon
Beamtype:
Number on Shoot:
Beamtime:
Rechargetime:
Damage of one Beam:
Max. Angle:
Pulse Proton Cannon
Beamtype:
Number on Shoot:
Beamtime:
Rechargetime:
Damage of one Beam:
Max. Angle:
Ultraphasic Beam
Beamtype:
Number on Shoot:
Beamtime:
Rechargetime:
Damage of one Beam:
Max. Angle: